Poseidon: 14 Pop into 2 TC
By [CBB]Mosca & [DoD]Godschalk · retold
Poseidon: 14 Pop into 2 TC by [CBB]Mosca & [DoD]Godschalk: the full build order with allocation sequence, phase timings, construction notes, and follow-up instructions.
Archaic
| Food / wood / gold / favor |
Assignment / build order |
Notes |
Follow-up / transition |
| 4 / 0 / 0 / 0 |
4 initial vills to Food |
Use Lure on Hunt |
If hunt is agressive, lure them manually with villager and save god power for classical age; (you can cast on chickens or berries).; If hunt is passive, cast lure at beginning. |
| 5 / 0 / 0 / 0 |
1 to Food |
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| 5 / 0 / 2 / 0 |
2 to Gold |
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| 5 / 4 / 2 / 0 |
4 to Wood |
At 150 Gold 2 Gold Villager build a Temple , then back to Gold; Gold Villager makes a House and goes back to Gold |
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| 5 / 4 / 4 / 0 |
2 to Gold |
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Advance (when 14 pop)
| Food / wood / gold / favor |
Assignment / build order |
Notes |
Follow-up / transition |
| 2 / 4 / 7/ 0 |
Vill transition:; 3 Food to Gold |
Make first Hero (if enough Gold for TC once you are in classical) |
Poseidon is a raiding/booming god, it is not good at taking early fights,; so you need speedy units to raid or counter attack your opponent if he is pressuring you.; Theseus is too slow in early game, only make it if you need relic,; if you are going for a heavy fight or if your opponent ih going heavy on myth units (and you need both heroes) |
Classical
| Food / wood / gold / favor |
Assignment / build order |
Notes |
Follow-up / transition |
| 2 / 4 / 7 / 0 |
Vill transition:; 1 Gold to Favor |
Build a TC with the 6 villagers (5 from Gold and 1 from Wood ) |
Make Atalanta |
| 2+ / 4 / 7+ / 0 |
Villagers to Food , then to Gold |
After TC, build 2 Stables |
Make cavalry and raid |
Source: [CBB]Mosca & [DoD]Godschalk · Deities of Death