Odin: Fast Heroic (Anti-China)
By [DoD]GoldenRoyal · retold
Odin: Fast Heroic (Anti-China) by [DoD]GoldenRoyal: the full build order with allocation sequence, phase timings, construction notes, and follow-up instructions.
Archaic
Follow-up from resource key: Berserk scouts + builds House when needed
| Food / wood / gold / favor |
Assignment / build order |
Notes |
Follow-up / transition |
| 2 / 1 / 0 / 0 |
Initial vills:; 2 Build Ox Cart and go to Food; Initial Ox Cart to Gold; 1 to Wood (Strangler tree close to Ox Cart ) |
Cast Great Hunt on Food |
Pre-queue Pickaxe |
| 2 / 1 / 1 / 0 |
1 Dwarf to Gold |
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| 4 / 1 / 1 / 0 |
2 to Food |
Make Ox Cart on Wood with strangler vill once you have 50 wood after pickaxe |
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| 4 / 1 / 2 / 0 |
1 Dwarf to Gold |
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| 4 / 4 / 2 / 0 |
3 to Wood |
Pre-queue a Dwarf on gold when you have 60 Gold ,; should be around when you have 2 on Wood |
Pre-queue Hand Axe |
| 4 / 4 / 3 / 0 |
1 Dwarf to Gold |
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| 7 / 4 / 3 / 0 |
3 to Food |
Once enough resources (after Hand Axe ): Beserk makes Temple |
Scout with Ravens at enemy base |
| 7 / 4 / 4 / 0 |
1 Dwarf to Gold |
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Advance (Freya)
| Villager allocation |
Assignment / build order |
Notes |
Follow-up / transition |
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Make Hersirs (max 3) to pick up Relics |
Pre-queue Husbandry |
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Build Houses when needed |
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Classical
| Villager allocation |
Assignment / build order |
Notes |
Follow-up / transition |
| 10 / 4 / 4 / 0 |
3 to Food (Chickens + Ox Cart ) |
Build Market |
Scout with Myth Unit |
| 10 / 4 / 7 / 0 |
3 Dwarf to Gold |
Sell Wood at Market to be able to Age up |
Leave one Raven at his base (to cast Walking Woods) |
Advance (Njord)
| Villager allocation |
Assignment / build order |
Notes |
Follow-up / transition |
| 4 / 10 / 7 / 0 |
Vills transition:; 6 Food villagers to Wood (different Woodline + new Ox Cart ) -> Prepare for Huskarl production |
If enemy is heavy on Halbs: add in 2 Longhouses (for TA); If enemy is heavy on Archers / Dao: add in 2 Great Halls (for Jarls); (get either Medium Infantry or Medium Cav depending on situation) |
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Heroic
| Villager allocation |
Assignment / build order |
Notes |
Follow-up / transition |
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Build Hill Fort next to 2nd Gold Mine |
Walking Woods:; - On Defence if needed; - If you scout his army is out of position, you can cast it on his base to take down the TC or make him go back with his army |
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Make Huskarls (China can't really deal with them well) + Jarls or TA |
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Source: [DoD]GoldenRoyal · Deities of Death