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  • Author: SkWizZ_Saphir
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Guide

Written by SkWizZ_Saphir (Juzâm), translation and additional notes by IKYA

Introduction

The goal of this guide is to give motivation and a foundation for those who want to play Poseidon. Poseidon requires a lot of micro, like the other Greek gods — not only at the start but also on the battlefield.

In Titans, Classical age tends to be reached faster across all civilizations. We often see very long Classical fights while both players are booming.

4 Core Tips

  1. Always have an objective when facing a civilization (raid, rush, FH, etc.) — this guides all your choices for the game.
  2. Use auto-queue. It's a tool to help your skill and economy. Not using it is like not using hotkeys.
  3. Always make your heroes while reaching Classical or at the end of Archaic age (to fight the free myth unit).
  4. Always send your Centaur into the enemy base. You can easily destabilize your opponent or kill 1-2 villagers.

Land Maps — High Hunting

vs Loki and Kronos (Rush Expected)

  1. 6 villagers on food. Research Hunting Dogs ASAP. Use Lure near the granary
  2. 4 villagers on wood with a lumber camp
  3. 4 villagers on gold (build a house before the mining camp). Research Pick Axe ASAP
  4. Next villagers to food. When you can, send 2 villagers to build the Temple
  5. Make your hero at the end of Archaic

You should reach Classical around 4:30-5:00. Research Hand Axe during the transition and move a villager from food to wood. Your opponent will likely already be Classical if they're rushing.

Upon Classical: Build 2 Stables and 1 Archery Range to slow access to your gold mine. Use your Centaur and hero to kill the enemy's free myth unit. Pump from all buildings but don't forget to micro! Use heroes against myth units and always target units with their appropriate counter. You can shift+click multiple units if you aren't fast enough.

vs Norse, Atlanteans, Egypt, and Greeks (No Rush Expected)

  1. 7 villagers on food with Hunting Dogs. Use Lure near your TC. Split into 2 hunting groups (reduces bumping and prevents being stuck at 390 food with nowhere to hunt)
  2. 4 villagers on wood with a lumber camp
  3. 4 villagers on gold (house before mining camp). Research Pick Axe ASAP
  4. 1 villager on food
  5. Next 2 villagers build the Temple
  6. Next villager builds a 2nd lumber camp
  7. Research Classical. Research Hand Axe during transition
  8. Build 2 houses near your "hot spots"

Upon Classical: Pump villagers to gold. Make 3 Stables and pump non-stop. Add 1-2 Archery Ranges depending on enemy units. Create units from all buildings. Raid as soon as you can, even if it exposes your base.

Opponent-Specific Notes

  • vs Oranos: Counter their early raiding and secure your hot spots.
  • vs Isis (or Egyptian FH): Build 4 Stables and pump non-stop. Apply heavy pressure — destroy towers and raid all exposed spots. Watch carefully for hidden 2nd gold or hunting spots. Get tower upgrade and make both heroes. Map control is everything vs FH — prevent the Migdol from going up.
  • vs Egyptian Fast Titan: After FH, if they go fast Titan, the only realistic option as Poseidon is to send 30 villagers + your entire army into their base. You have better upgrades and eco. It usually fails, but it's almost the only play available.

Land Maps — Low Hunting (Oasis, etc.)

  1. 8 villagers on food and research Husbandry. Use Lure near TC. Split into 2 hunter groups
  2. 4 on wood with a lumber camp
  3. 4 villagers on gold (house before mining camp). Research Pick Axe ASAP
  4. 1 villager on food
  5. 1 villager builds Temple
  6. 1 villager on food
  7. 1 villager builds a 2nd lumber camp, research Classical
  8. Hand Axe during transition. Build 2 houses near a hot spot

Focus more on wood and start making some farms even if you still have sheep/pigs. This prevents food starvation after exhausting huntables. Capture an enemy TC using Cease Fire if needed. Poseidon's Hippikons don't cost much food, but all their counters do — this gives you an advantage in early game on low-hunt maps.

Highland

  1. First 3 villagers to the nearest tree. Send cows near the TC. After the 3 villagers drop off wood once, send them to cows. Use Lure near TC
  2. 1 villager builds a dock and a house, then goes to food. Make fishing boats
  3. 6 villagers on wood. Alternate villagers between food and wood to avoid idle TC
  4. 17th villager to food
  5. Build Temple and house with 1 villager
  6. Next villagers to gold

You should reach Classical around 4:50-5:00. During transition: stop making boats, move some from food to wood, build a 2nd lumber camp, put ~6 on gold. Get Pick Axe and Hand Axe. Build a 2nd dock. Upon Classical, make Triremes if the opponent is fishing on the same side.

Mediterranean

  1. First 3 villagers to the nearest tree. Send pigs/sheep near TC. After first drop-off, send them to herdables. Use Lure near TC
  2. 1 villager builds a dock and a house, then goes to food. Make fishing boats
  3. 6 villagers on wood. Alternate between food and wood to avoid idle TC
  4. 17th villager to food
  5. Build Temple and house with 1 villager
  6. All next villagers to gold

Reach Classical around 4:40-5:00. During transition: move food villagers to wood with a 2nd lumber camp, stop fishing boats, put 5 on gold. Get Pick Axe and Hand Axe. Build 2 more docks. Upon Classical, aim for 2x more villagers on wood than gold. When you have wood excess, build 2 Stables and make 5-6 Hippikons to raid. You still have a good eco even if you lose sea, so a Titan can save you.

vs Kronos/Loki rush on Mediterranean: Make fewer Triremes and save wood for 2 Stables + 1-2 Archery Ranges. If you counter the rush, victory is usually yours. Upgrade towers, move your eco behind the fight, micro your Toxotes carefully, and only engage when you can win.

Anatolia

Same build order as Highland. Your military goal is to control the center of the map — the 2 center settlements and gold mines. Forward your buildings if you can; that's the key.

Midgard

  1. First 3 villagers to nearest tree. Send cows near TC. After first drop-off, send them to cows. Use Lure near TC ASAP
  2. 1 villager builds a dock and a house, then goes to food. Make fishing boats
  3. 6 villagers on wood
  4. After 17th villager to food, build Temple and house with 1 villager
  5. Next villagers to gold

Reach Classical near the 5-minute mark. During transition: move 3-4 from food to a 2nd lumber camp, put 5 on gold. Get Pick Axe and Hand Axe.

Upon Classical: Make 3-4 Triremes and send them to enemy fishing spots (remember Poseidon has a free water scout). Make 3 Stables and pump Hippikons non-stop. Raid your opponent on both land and sea.