Guide
Introduction
Freyr is the new Norse major god in Age of Mythology: Retold — a cavalry-focused god with extremely cheap techs and a potent defensive god power that scales with age. He plays as a “tech turtle” Norse: strong defenses, cheap upgrades, and powerful raiding cavalry options through his minor gods.
Freyr Kit (Retold Overview)
- New Norse major god — fourth Norse option in Retold
- Tech discount: Technologies cost 50% less food/wood/gold, but take 150% longer to research
- Potent defense god power that becomes stronger with each age
- Cavalry-focused minor gods and upgrades
- Access to unique minor gods like Aer (Tempest) and Vidar (Inferno/Fenrir)
Core Gameplan
- Safe early eco with Great Hunt + cheap techs
- Fast Classical with solid defenses
- Early Armory to start abusing discounted upgrades
- Transition into cavalry-heavy midgame with strong raiding
Standard Freyr Fast Classical (Defensive)
Archaic Age
- 3 villagers + Ox Cart to hunt (cast Great Hunt on big hunt pack)
- Queue 1 villager, 1 dwarf → dwarf to gold
- Target early layout: 6 food / 1–2 gold / 1 wood
- First new dwarf → gold
- Next villager → straggler tree for wood (Temple + House)
- Scout with Berserk for extra hunt/goats; pull goats to TC
- Build Temple with wood villager once resources allow
- Place House near TC/towers for extra defense
- Pre-age-up eco goal: 6 food, 5 wood, 4 dwarves on gold
- Click Classical through preferred minor god (e.g., Freyja for Valkyries/healing)
Transition to Classical
- While aging: adjust to ~6 food / 5 wood / 4 gold
- Drop Ox Cart on wood as you move more vills there
- Use dwarves mainly on gold, villagers on food/wood
Early Classical — Freyr Style
- Freyr is a defensive, economic Norse god
- Get early Armory + Hill Fort on key positions (gold/choke)
- Use Freyr’s cheap techs once stable — eco and military upgrades are 50% off
- Use his defense god power to fortify a contested area or defend vs pushes
- Train Gullinbursti (myth unit) to defend near TC/resources
Army Focus
- Cavalry core (Raiding Cavalry/Jarls) with infantry and Hersirs
- Freyr’s minor gods provide strong cavalry upgrades and abilities
- Use cavalry for raiding, infantry for holding chokes
Aggressive Freyr Berserk All-In (Meme Build)
High-risk, high-reward cheese:
- Opening distribution: 6 food / 1 wood / 1 gold → rest to food
- Build Temple at 15 pop
- Send many villagers forward and convert them into Berserks
- Keep 2–3 on food, 1 on wood (houses), 1 on gold (conversions)
- Wins or loses quickly — use only if you want chaos
Minor God Paths
Freyr’s minor gods lean toward cavalry and defense. Examples include:
- Aer: God of sea/storms — Tempest slows/damages enemies in an area
- Vidar: God of vengeance — Inferno summons Fenrir to charge through enemies
Playstyle Tips
- Use tech discount wisely. Techs are cheap but slow — queue them early and often
- Leverage defense GP. Cast in key battles or to hold important gold/TCs
- Cavalry raiding. Freyr wants to hit eco with fast units, then fall back behind strong defenses
- Great Hunt early. Same as Odin/Thor — cast on best hunt pack ASAP
- Don’t over-tech early. Cheap tech is tempting, but you still need units on the field
