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Guide

Introduction

This guide formalizes the meme-y but hilarious Freyr Berserk all-in for Age of Mythology: Retold. It’s not a safe ladder staple — it’s a high-risk rush that tries to overwhelm opponents with forward-converted Berserks.

Use it when you want chaos and fast games, not when rating is on the line.

Concept

  • Stay on one Town Center
  • Rush Temple relatively early
  • Send villagers forward and convert them into Berserks near enemy base
  • Rely on surprise, numbers, and poor scouting from the opponent

Build Order — Archaic

  1. 3 villagers + Ox Cart to hunt (cast Great Hunt)
  2. Queue villagers nonstop; first new villager to wood for houses/Temple
  3. Next villager to gold
  4. Aim for roughly: 6 food / 1 wood / 1 gold, then rest to food
  5. Build Temple at ~15 population (use wood villager + 1 from food)
  6. No early second resource camp — everything is focused on food/Temple timing

Forward Setup

  • As Temple nears completion, select several villagers (3–5) and send them forward
  • Hide them near enemy base or on a flanking route
  • Keep a few villagers at home on food to maintain minimal income

Berserk Conversion & Attack

  1. Convert your forward villagers into Berserks once you have the Favor/resources
  2. Rally any additional Hersirs or units to join them if you can afford it
  3. Hit enemy wood or gold first — anything away from TC fire
  4. Focus on killing villagers and houses to supply-block

Follow-Up

  • If attack obliterates their eco: keep streaming units and finish the game
  • If attack stalls: you’re behind — try to fall back to a smaller, scrappy game with raids and towers
  • Do not expect a strong late game from this start; that’s the nature of the all-in

Tips

  • Scouting. Make sure you actually know where their villagers are before committing Berserks
  • Pathing. Avoid running straight under the TC — wrap around to eco
  • Surprise. This build loses a lot of power if they see the forward villagers early